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etriuswimbleton

141 Game Reviews

35 w/ Responses

Dear Kainante and co.

First of all. Nice game you got here. It seems that it has lots of promise and potential. Great work with the 3D art and models. But there are lots of things that hold this back for being a really enjoyable game. So what I'm going to do here is organize the things into a list that bothered me and some of my ideas/suggestions so that my utter mess of a review wont be so incoherent and convoluted:

-The controls were a bit slippery and confusing due to the animations that affect it as well as the mouse and screen bug.

-Sounds are usually not in sync with the animations. Like for example when I click in rapid succession. I can hear the sword swing but not see my character swing it for some reason. Furthermore the walking. Its obvious you can see the problem here as the character tends to slide first before actually doing the animation.

-Animations are scanty. This is a major letdown considering the potentiality of the game. What I mean its insufficient and its slow. Not slow due to lag of my computer but slow reactions in corresponds to attacking and or walking. For example. When I am able to swing my sword at the enemies, they do indeed flinch like their being hurt but they don't stagger. Like as in to show that I hit them. Its unclear if I even hit them. Or if they even hit me.

-AI of the enemies, especially the companions/brainwashed minions you possessed are very dense.
possessed minions dont even attack and just become meat shields. I tried every button to make them attack but they don't. But I should expect that they attack automatically when I'm near an enemy.

-Talking about the mouse and the screen bug, What that means is that usually when I move my mouse to control the camera ingame. The mouse just obnoxiously goes outside of the screen and into the background, where not just I lost the entire screen focus, but it also had me unwarrantedly scrolling the browser. This is a real letdown considering most games have the mouse fixed and stay in its own game screen.

-Music is just ambience. Well no problem with ambience music since it gives the atmospheric vibe to the game...(despite its flaws) Its flaw though is that it loops. This can ruin that vibe and just be downright annoying. Same for SFX. Its pretty insufficient. It lacks alot of SFX that is really needed to make the game more...How you say..."attractive"?

-Suggestions would be to fix most of these problems and add a story into it. There was a vague or lack of explanation to how I got to where I am, and how I got to what I am. Like how did I get that sword? How did I become a demon? how did I get those tattoos? Anyways just a heads up. Also I'd suggest fighting some demons too if you hadn't put that in. It would make sense since you're also some kind of humanoid demon yourself.

Basically this review all goes down to that the game is visually appealing but lacks the "game" part in it. Its technically an unfinished, unpolished beta version of a game which I believe don't belong here. But if you're fishing for feedback here's what I can do for you. Sorry but this is not really interesting. Try to make it more...Well, Interesting. Cheers!

PS:This review and all opinions are solely based on First Impressions

Regards from a Struggling Youtuber
Etriuswimbleton

Kainante responds:

Thanks for the review and the video jaja

First of all , this game is not supossed for web, but when we finish the game, I thought upload it better so that friends can see it, to stay dead on a hard drive.

I didn't expect any reactions, but yea your correct on the review, the are our first game, we just met early, and the time strangling us, and that was the result, not bad at all I think and we present ourselves with other games in the curse. (http://web.ua.es/es/expertovideojuegos/proyectos-del-curso-2014-15.html)

Thanks one more time

Dear SoulDarknessGod

I apologize for the low score here but I wasn't able to load the game. I don't know if its my computer/browser or the game itself. I was able to bypass the loading screen by pressing forward. The first impression here seems like its an online game of some sort. But I can't play it any further due to the fact that I'm stuck at the loading screen. Things that bothered me is why did you not put any effort into at least putting the title. Obviously as I've went through the loading screen, I was able to see the title of the game. Which is called "Stick Run". This leaves me at a suspicion that you didn't make this? Just a thought. Anyways this seems like a good game. Its just marred by the loading wall.

PS: This review and all opinions are solely based on First Impression

Regards from a Struggling Youtuber
Etriuswimbleton

Dear OmarMerhi

This is obviously a resubmission of the same game I reviewed awhile ago.
Anyways please consider what I reviewed on your last entry. The latter which is technically the same since this is just a reupload of sorts. I would suggest fixing this first before posting this again here. It would be more acceptable than this. And clearly this does not look like an improvement of the first. First things first fix the collision then add more varying features such as enemies and more obstacles. Make it a game. This is just a barebones minimum of mostly a test game than a real game.

PS: This review and all opinions are solely based on first impressions

Regards from a Struggling Youtuber
Etriuswimbleton

dear JesusarturoOrtiz

I believe this does not belong to you as I've already seen this submission before. And it was submitted by the OWNER. For which you are not. You didn't even change anything. The title looks apparently the same as the other submission which was uploaded and made it through the portal a long time ago. And to mention again. It was by its owner. I believe you do not have the right to copy paste and upload it here. As it already exists. And its already prominent enough to be able to easily spot this as a fraud. I'm sorry but what you're doing is illegal here. I've gleaned around your profile and it seems you're not in any relation to the original creator of this submissions which is "Zone-Sama".

PS:This review and all opinions are based solely on first impressions

Regards from a Struggling Youtuber
Etriuswimbleton

Dear Ferrantelli and NielsTiercelin

Wow well you got cool names. Are you brothers or something? Anyways this game is really entertaining. I like the cross between the assassins creed and the mario franchise. They seem to fit well together here. It was short but fun nonetheless. Well done especially when it was finished in only 3 days. The only thing the bothered me though was the slippery movements I'm getting. Also its hard to know which is a platform and which is not. The designs of the walls are a bit too intricate and gaudy to be able to recognize as a platform. At first I tried to jump on it but realized it was just a piece of wallpaper background. Or I realized its just a window. But anyways kudos to this game. I believe this hasn't been done before. I would suggest though...medals. An example of one achievement is where you have to avoid every enemy. And be able to hit all the abstergo symbols without being spotted. But anyways its good. Keep up the great work.

Regards from a Struggling Youtuber (Probably made a video about this)
Etriuswimbleton

dear kotfind

Well you made a game. But its basically just a barebones minimum of what you can expect from a full game. Also if you would have enough time to invest. Why not translate most of the interfaces. As most of the people playing that you should consider are mostly oriented with English. There's music yes but no sfx. Sfx would really make it more appealing but still this game is a bare minimum of a full game like I said before. Try to delve on this a little bit before you upload it here. But if you're fishing for feedback I don't believe you should start here. I would suggest you post it on your FB, or your friends or get some professional help. The idea is too simple, try to make it stand out more. And I almost forgot. I apologize for the low score. Its because this game is a bit unpolished/unfinished. Delve on this a little bit more and add more features and come back here if you're ready. Kudos to a working game...Its just not interesting enough sorry.

PS:This review and all opinions are solely based on First Impressions

Regards from a Struggling Youtuber
Etriuswimbleton

kotfind responds:

Sorry. I only study to do games.

dear SKOLKO

Nice work using the unity game engine. The 3D style is appealing, The functions of the game are working fine especially the menu screen. Things that bother me though is the way the ball smashes just because it hits the edge of a platform. This is even worse when I come across a very small platform and I have to really time it right to avoid that. Speaking of time. This game is a great time killer. I also like the parts where the other platforms moving at the foreground becomes an obstacle for the ball. Speaking of obstacle I was thinking of a suggestion to add more varieties of obstacles for the ball/player to face. Examples: Spikes,Slides,pits,more cubes etc...You get the idea. This is interesting especially when is randomly generated too. Keep it up!

PS: This review and all opinions are solely based on First Impressions

Regards from a Struggling Youtuber
Etriuswimbleton

Dear ValiantGamesIndie

Well the game uses the same formula based on your previous games...But first and foremost I have to apologize for the low score but anyways lets get down to business. I'll organize this into a list so that you won't have to. I'll make some quick suggestions here and there then share points on what bothers me with the game then thats it.

-Well your choice of music is well...Unfitting. If this is sonic I was expecting something...well...Sonic.
-I would suggest mapping the keys to the WASD too for convenience
-Yeah I noticed the bullet glitch and its the first glitch I come across. I could say for most of the people who'll play this. The first thing that they'll see in game is the bullet glitch. So please fix ASAP.
-No SFX? It would really play better with SFX if you'd ask me.
-The obstacles and the backgrounds look almost the same. Its quite confusing to see which is bad and should avoid and which is not.
- There are many uneeded details in the background too like the luminescent blue orbs, the squiggly lines, the shrooms etc.
-I would suggest the game should be instead of having the free backtracking. Why can't sonic be chased by a black hole. So as to put pressure to the players and add a bit more challenge.
-The timer should be relative to getting a score. Like when you finished faster. Then you get a higher score. So as to make the timer useful in a way.

Despite all of that I commend efforts into making a solid game. However it looks like its obviously copied from your other game which is mission impossible. Try to add some variety so that it wont look like it was copied. But anyways I feel tired and half Asleep but I hope I got my point across your game and I hope you're reading this with an open mind.

PS: This review and all opinions are solely based on First Impressions

Regards from a Struggling Youtuber (Probably did a video about this)
Etriuswimbleton

Dear philanderson556

Well nice work on making a solid game. Its simple yeah? but too simple I believe. I'm sorry to burst your bubbles but I believe this wont be able to make it into the portal it seems. This game however would've fit in other sites. I would suggest that you post it around the dump grounds or your website and or just share it with your friends. If you're fishing for feedback though I can help you. So first I'll give you a list of suggestions that may or may not help you to improve this game.

-Add SFX and or Music
-Add an appealing theme of colors and backgrounds. Its just barely insipid.
-Add an interface. Usually games have those. As well as a loading screen too.
-Instead of letters try to add something more difficult to discern like a picture or a phrase or just add a smorgasbord of anything. Just not letters.

Despite all the suggestions I made, Still you need to add a little bit more than just picking out cards. I'm only considering the suggestions based on the game you have here and I hope you read this with an open mind. Kudos.

PS: This review and all opinions are solely based on first impressions

Regards from a Struggling Youtuber
Etriuswimbleton

dear FuckingHardGame

Hello good sir, Well you got a decent game working and it seems playable yes but I see lots of problems here that I would personally be nitpicky about and I hope you're reading this with an open mind. Nice of you to post it on your FB and

-the music loops..Too much and after awhile it switches to another soundtrack but it sounded really annoying. Not well organized and its like the melodies are trying to overlap itself. This I think is your soundtrack? Well good job on making one just that its really obnoxious. It could just be a monotonic, 8bit or uplifting track to induce that rage and determination into trying to win your obstacle course.

-Some buttons and menu textures arent working for some reason. You might wanna delve on the functions a bit more. Like the QUIT button acts more like a troll button that doesnt let you do anything.

-There are two loading screens really? A unity loading screen then another loading screen after the first.
-Game is hard I say but too hard and it would repress casual gamers like me to give up and I'd surmise they'd leave this game a bad impression. Not an impression you would like. If you want people to rage on the game for their unskillful endeavors, then make the game creatively interesting and hard at the same time. Which makes the player not just rage on the game but keep on playing as if they needed to finish it cause it has fixated their attention.
- The hitbox is a bit too wide, seems kinda unfair dont you think?
- I suggest to contrive meticulous checkpoints so that the player would have a breath of fresh air and some sanity left when they overcome parts of your obstacles.
-Furthermore I'd suggest to make this game progressively hard. Not just ON THE SPOT hard on the first levels. Give your players the time and make them feel comfortable at first then go all out and make the next levels hard.

Sorry to be nitpicky but anyways I gotta commend you though for making a game. It has quaint animations and style to it. But it just all boils down...Well HARD. I know I suck at this but I hope I got the point across to you. Sorry for being incoherent. I just write what I feel like writing.

PS: This review and all opinions are solely based on First Impressions

Regards from a Struggling Youtuber (I probably made a video about this)
Etriuswimbleton

FuckingHardGame responds:

Hello, first thank you for your review. Certainly know that the game is not perfect. As a developer, I see my game in a little better light than it actually is. So it was nice to read your mind :) (Do not be afraid to be nitpicky)

If you've visited my FB or a website, you know that the game is only in the second beta. So many things will be added. Now to what you wrote.

The music is terrible. I know it. That's because I'm not a composer and all three songs I wrote quickly enough simply to make the game not silence :) but I hope soon I'll find someone who could make a better soundtrack.

Quit button does not work because the game was originally released on the PC (there is a quit button needed), but when porting to websites feature QUIT "disappeared" and now it is useless. Soon I remove That button :).

The game is hard it's true. Anyway, it is true that the first level is unnecessarily difficult. Very happy to do a few easy levels. :)

Checkpoints ... I do not know. The first idea was to make the game hard like Super Meat Boy or the first Bit Trip Runner. No checkpoints. On the other hand, I know that my game is totally different from the ones I've mentioned. Well ... Checkpoints wants more people, so I'm starting to think about them. But no promises.

If you make a video, so do not forget to send a link. :)

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