Animation art and sync is stunning but this leaves me with one question thereof in mind. What does the context entails from this animation loop? Its gratifyingly surreal I'll give you that but it kind of leaves a dry confusing taste for what this really mean. Frankly I don't really favor gratuitous randomness unless it's depicted in chunks for slap stick comedy and or manifesting an aesthetic message.
And also how the loop plays out makes me think that you drew each scenes as you go along with the drawings not with a plot or goal in mind. Nonetheless it was good.
P.S This review and all opinions are solely based on First Impressions
Regards from a Struggling Youtuber
Robot Jones is dead.
This is madness!
I'll break your neck, I'm a maniac
So random yet it just works. Lip Syncing was the most prominent through the entirety of the animation, and I say, it was well done. Sound effects and voices though were a bit flawed, they don't sound right I'm afraid but nonetheless it was still funny. This could also be the debut of a new distinct character on newgrounds and that is, Street Shark! Would be interested to see some more of him. Cheers!
This review and all opinions are solely based on First Impressions
Albeit you're requesting us to not vote bad but this is so egregious its inevitable.
I'm sorry but please try to make a fully working game with a proper fundamentals done right. What I mean is, this is obviously incomplete. Even from your author's description which you said that you've done this under 5 minutes...Just remember next time...Submissions through this website goes through proper standards. And learning from this, it didn't meet any aspect of it. So sorry, mate but keep it up though, you'll be able to make a proper game in no time since you can finish this in under 5 minutes. What more if it goes longer than that?
PS: This review and all opinions are solely based on First Impressions
Regards from a Struggling Youtuber
Impressive, I like the authentic idea where you fill the blocks with colors and I like the challenge where it limits you to only a few moves so you have to choose wisely or else you'll fail. Fun for everybody, simple, easy controls and is genuinely challenging at first I'll give you that, takes some time to get used to also. Plus the relaxing mellow guitar soundtrack is beautiful! I would humbly request to send me a link to that soundtrack if you'd be so kind. Cheers!
PS :This review and all opinions are solely based on First Impressions
dear arty-farty, AuroraGuiniverePrice & TrinaTan
This seems like a good game, I was able to play it until the part where I was being chased by some kind of shadow. The voice work was well done, the graphics was good and the story appears to have great potential in it but despite that, it was held back by the gameplay itself. So let me point out a number of things that bothered me and I would also leave in suggestions to fix this:
-There was no music during my investigations, It would actually make it more scary if I have a music that would give this horror vibe the game is supposed to be.
-The controls were irksome and awful. I would suggest changing the movement controls to the WASD or Arrow Keys and the mouse to interact with stuff.
-Because of these awful controls, I was able to come by multiple bugs and glitches
-The game looks logically confounded without much reason behind them. Sorry, but I was bothered why is the girl investigating a school at night, alone just to find her sister? Also why are there clues scattered around in school that are irrelevant to the School at hand? like why are there audio logs hidden around the rooms? Do the teachers stalk cassie and her sister or something? Or is it all just a dream? Eitherway it looks confusing.
-Also When I went to the exit and into my bedroom, Some of the props or assets lying around are scaled much larger than my character, even worse I can go through them like a ghost. I was phasing through objects at times.
-Speaking of phasing through objects, similarly I was also getting stuck at some points like walking through the lockers, Wendy walking where I didn't even click there, My character going upside down for some reason etc..
-Moving was a chore and is very unresponsive! Please do fix this, like what I'd aforementioned, Add a different control scheme than just point and click. The way the character moves confusingly in deciding if I clicked to walk or run.
-Also the shifting or the transition from stages is also unresponsive and is frustrating. I would suggest adding an indication like an arrow or something for me to click so that I can go to the next room seamlessly without having to walk on a specific location just so that I can move to another room.
Despite that, I see great potential in this. IT might as well be in the front page if it wasn't for the fact that it plays really bad. I apologize but please take these ideas to heart and maybe you'll get a good game going in the future. Keep it up! And cheers!
Regards from a Struggling Youtuber (Probably made a video about this)
YOU TEASE! What is this!? Oh btw could you make a make it right instrumental?
Oh btw this one MAH GAWD this one! Still never fail to amaze me.
Now all we need is the Make It Right Instrumental!!!!
This makes me smile for no apparent reason. Maybe it's best to not think about that and just enjoy the song.
The drawing looks natural and the color's vivid as it gives off a Hotline Miami vibe as well. Kudos!
Much love from JonTron's Criticism! Keep the amazing smorgasbord of pixel art coming!
Why thank you.
Its new for me :)
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